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SG-43 crews

SG-43 crews

The SG-43 Goryunov was a machine gun developed by the Soviet Union during the Second World War, and was subsequently used by various other nations throughout the Cold War, especially North Vietnam, China and Egypt.

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DOWNLOADS

DOWNLOADABLE VERSIONS SUPPORTED FILE FORMATS
.BH3 (Rise of Nations) .dae (Spring3d, Unity, Pyrogenesis) .fbx (Unity) .s3o (Spring3d)
V 2.0 danica196-038

Gunner and MG are separated into two different entities.

Poly count:

  • 238 faces, 305 polys for gunner;
  • 229 faces, 444 polys for MG
Core model:

  • n/a

Animations:

  • n/a
Core model: (pending) Animations: (pending) Core models:

Animations: (pending)

Core model: (pending) Animations: (pending)
V 1.0 Danica-238-049 Single mesh sprite. Poly count: 289 faces, 650 polys. Core model:

Animations:

Core model: (pending) Animations: (pending) Core model:

Animations: (pending)

Core model: (pending) Animations: (pending)

Animation type: dummy, with attack animations calibrated for 50 ticks in RoN.

RoN-based information:

  • ammo nodes 0-1 for emission of shells
  • smoke nodes 0-1, for forward blast of weapon
  • pivot node 0 for co-ordination of turret
  • pivot node 1 for co-ordination of turret

TEXTURES

VERSION SUPPORTED CORE DOWNLOAD FORMATS TEXTURE FORMATS
.tga .png .dds
v 1.0Texture credits: Beelim Solutions Ltd/Bhd For use with v1.0 gunner BH3-based: (pending) Non-BH3 based: (pending) BH3-based: n/a Non-BH3 based: (pending) BH3-based: (pending) Non-BH3 based: (pending)
 v 2.0aTexture credits: Beelim Solutions Ltd/Bhd For use with v2.0 gunner BH3-based: (n/a) Non-BH3 based: (pending) BH3-based:

Non-BH3 based: n/a

BH3-based: (pending) Non-BH3 based: (pending)
  v 2.0b  Texture credits: Beelim Solutions Ltd/Bhd For use with v2.0 MG BH3-based: (n/a) Non-BH3 based: (pending) BH3-based:

Non-BH3 based: n/a

 BH3-based: (pending) Non-BH3 based: (pending)

This page is currently being maintained by Beelim Solutions. All rights reserved.

Any act of downloading and utilisation of materials offered and supplied through the hyperlinks of this page is allowed on a “fair use basis” in a manner that shall not be considered prejudicial to the interests, whether commercial or personal, of Beelim Solutions and associated parties, nor deemed to be so by the same. Do not reproduce, duplicate, copy, sell, resell or exploit any materials offered on this page, or a part thereof, for any use without due permission. By clicking the above hyperlinks in this page you agree not to hold Beelim Solutions, WordPress and Adf.ly liable of any injuries or damages arising from accessing said hyperlinks, or use or misuse of the products and services offered on this page. For further enquiries and comments, please either leave them on this page or insert a comment at http://modernity.wikia.com/wiki/User_talk:Beelim.

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Posted by on July 4, 2015 in Historical, Industrial, Models, Modern

 

Tags: , , , , , , , , , , , , , , , , , ,

Vietnamese RPG-2 Guerillas

Vietnamese RPG-2 Guerillas

Developed right after the Second World War, the Soviet-designed RPG-2 was the primary anti-materiel weapon of choice fielded by the Vietcong during the Vietnam War, as well as by other parties throughout the Third World. Lightweight and fairly cheap to produce, the RPG-2 was often the bane of American armoured cavalry units for the duration of the conflict in Vietnam.

Note: content offered below is linked to adf.ly-based advertising.

DOWNLOADS

DOWNLOADABLE
VERSIONS
SUPPORTED FILE FORMATS
.BH3
(Rise of Nations)
.dae
(Spring3d, Unity, Pyrogenesis)
.fbx
(Unity)
.s3o
(Spring3d)
V 1.0a

Poly count: 392 faces, 806 polys.

Core model:

Animations:

Core model:

(pending)

Animations:

(pending)

Core model:

(pending)

Animations:

(pending)

Core model:

(pending)

Animations:

(pending)

V 1.0b

A7y2frhc

Poly count: 228 faces, 311 polys.

Core model:

Animations:

n/a n/a n/a
V 1.0.c

Aflof43l

Same as V 1.0a but with a sun helmet instead of nón lá

Poly count: 252 faces; 333 polys

Core model:

Animations:

n/a n/a n/a

Animation type: dummy.

RoN-based information:

  • Custom skeleton is included with each animation pack
  • ammo node 0: mount for RPG sabot
  • smoke node 0, for forward blast of weapon
  • ammo node 1, for retroactive blast of weapon

TEXTURES

VERSION SUPPORTED CORE
DOWNLOAD FORMATS
TEXTURE FORMATS
.tga .png .dds
v 1.2
Higher tint intensity for nón lá
Texture credits:
Beelim Solutions Ltd/Bhd
 For use with Rise of Nations models v1.0a, v1.0b, and v1.0c BH3-based:

Non-BH3 based:

(pending)

BH3-based: n/a

Non-BH3 based:

(pending)

BH3-based:

(pending)

Non-BH3 based:

(pending)

v 1.1
Higher tint intensity for sun hemlets and nón lá
Ecpantlg
Texture credits:
Beelim Solutions Ltd/Bhd
For use with Rise of Nations models v1.0a, v1.0b and v1.0c. BH3-based:

Non-BH3 based:

(pending)

BH3-based: n/a

Non-BH3 based:

(pending)

BH3-based:

(pending)

Non-BH3 based:

(pending)

v 1.0

https://i1.wp.com/i.imgbox.com/4Gkadd7m.png

Texture credits:
Beelim Solutions Ltd/Bhd

For use with Rise of Nations models v1.0a, v1.0b and v1.0c BH3-based:

  • pending

Non-BH3 based:

(pending)

BH3-based:

Non-BH3 based:

(pending)

BH3-based:

(pending)

Non-BH3 based:

(pending)

This page is currently being maintained by Beelim Solutions Ltd/Bhd. All rights reserved.

Any act of downloading and utilisation of materials offered and supplied through the hyperlinks of this page is allowed on a “fair use basis” in a manner that shall not be considered prejudicial to the interests, whether commercial or personal, of Beelim Solutions Ltd/Bhd and associated parties, nor deemed to be so by the same.
Do not reproduce, duplicate, copy, sell, resell or exploit any materials offered on this page, or a part thereof, for any use without due permission.

By clicking the above hyperlinks in this page you agree not to hold Beelim Solutions Ltd/Bhd, WordPress and Adf.ly liable of any injuries or damages arising from accessing said hyperlinks, or use or misuse of the products and services offered on this page. For further enquiries and comments, please either leave them on this page or insert a comment at http://modernity.wikia.com/wiki/User_talk:Beelim.

 
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Posted by on May 18, 2015 in Historical, Humanoids, Models, Modern

 

Tags: , , , , , , , , ,