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SG-43 crews

SG-43 crews

The SG-43 Goryunov was a machine gun developed by the Soviet Union during the Second World War, and was subsequently used by various other nations throughout the Cold War, especially North Vietnam, China and Egypt.

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DOWNLOADS

DOWNLOADABLE VERSIONS SUPPORTED FILE FORMATS
.BH3 (Rise of Nations) .dae (Spring3d, Unity, Pyrogenesis) .fbx (Unity) .s3o (Spring3d)
V 2.0 danica196-038

Gunner and MG are separated into two different entities.

Poly count:

  • 238 faces, 305 polys for gunner;
  • 229 faces, 444 polys for MG
Core model:

  • n/a

Animations:

  • n/a
Core model: (pending) Animations: (pending) Core models:

Animations: (pending)

Core model: (pending) Animations: (pending)
V 1.0 Danica-238-049 Single mesh sprite. Poly count: 289 faces, 650 polys. Core model:

Animations:

Core model: (pending) Animations: (pending) Core model:

Animations: (pending)

Core model: (pending) Animations: (pending)

Animation type: dummy, with attack animations calibrated for 50 ticks in RoN.

RoN-based information:

  • ammo nodes 0-1 for emission of shells
  • smoke nodes 0-1, for forward blast of weapon
  • pivot node 0 for co-ordination of turret
  • pivot node 1 for co-ordination of turret

TEXTURES

VERSION SUPPORTED CORE DOWNLOAD FORMATS TEXTURE FORMATS
.tga .png .dds
v 1.0Texture credits: Beelim Solutions Ltd/Bhd For use with v1.0 gunner BH3-based: (pending) Non-BH3 based: (pending) BH3-based: n/a Non-BH3 based: (pending) BH3-based: (pending) Non-BH3 based: (pending)
 v 2.0aTexture credits: Beelim Solutions Ltd/Bhd For use with v2.0 gunner BH3-based: (n/a) Non-BH3 based: (pending) BH3-based:

Non-BH3 based: n/a

BH3-based: (pending) Non-BH3 based: (pending)
  v 2.0b  Texture credits: Beelim Solutions Ltd/Bhd For use with v2.0 MG BH3-based: (n/a) Non-BH3 based: (pending) BH3-based:

Non-BH3 based: n/a

 BH3-based: (pending) Non-BH3 based: (pending)

This page is currently being maintained by Beelim Solutions. All rights reserved.

Any act of downloading and utilisation of materials offered and supplied through the hyperlinks of this page is allowed on a “fair use basis” in a manner that shall not be considered prejudicial to the interests, whether commercial or personal, of Beelim Solutions and associated parties, nor deemed to be so by the same. Do not reproduce, duplicate, copy, sell, resell or exploit any materials offered on this page, or a part thereof, for any use without due permission. By clicking the above hyperlinks in this page you agree not to hold Beelim Solutions, WordPress and Adf.ly liable of any injuries or damages arising from accessing said hyperlinks, or use or misuse of the products and services offered on this page. For further enquiries and comments, please either leave them on this page or insert a comment at http://modernity.wikia.com/wiki/User_talk:Beelim.

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Posted by on July 4, 2015 in Historical, Industrial, Models, Modern

 

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MiG-17 “Fresco”

MiG-17 “Fresco”

A step in the long evolution of the famous line of Russian-produced fighter aircraft by Mikoyan, the MiG-17 (NATO reporting name “Fresco”) was a general-purpose fighter armed with 3 cannon, ranging from 23 to 37 mm in calibre, and could be upgunned with air-to-air missiles and light bombs. Extensively deployed throughout the Soviet Union and most of the Third World in the middle of the Cold War, the MiG-17 distinguished itself in the skies of Indochina during the Vietnam War.

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DOWNLOADS

DOWNLOADABLE
VERSIONS
SUPPORTED FILE FORMATS
.BH3
(Rise of Nations)
.dae
(Spring3d, Unity, Pyrogenesis)
.fbx
(Unity)
.s3o
(Spring3d)
V 1.1
Same configuration as v 1.0b but with a new skinPoly count: 392 faces, 806 polys.
Core model:

Animations:

Uses generic aircraft animations

Core model:

(pending)

Animations:

(pending)

Core model:

(pending)

Animations:

(pending)

Core model:

(pending)

Animations:

(pending)

V 1.0b
Revamped cockpit, new ammo and smoke node helpers inserted favouring missile attackis in RoN.Poly count: 392 faces, 806 polys.
Core model:

Animations:

Uses generic aircraft animations

n/a Core model:

n/a
V 1.0.a

Poly count: 392 faces, 806 polys.

Core model:

Animations:

Uses generic aircraft animations

n/a n/a n/a

Animation type: dummy.
Four nodes embedded in this model function as weapon pods.

For v 1.0.a:

  • ammo node 0, ammo node 1: nose-mounted cannon
  • ammo node 2, ammo node 3: wing-mounted missile pods

For v 1.0.b, v 1.1 and subsequent models:

  • ammo node 0, ammo node 1: wing-mounted missile pods
  • smoke node 0, smoke node 1: accompanying muzzle and smoke particle nodes for above
  • ammo node 2, ammo node 3: nose-mounted cannon

TEXTURES

VERSION SUPPORTED CORE
DOWNLOAD FORMATS
TEXTURE FORMATS
.tga .png .dds
High-detail NVA jungle camo
Resolution: 512x

Texture credits:
Beelim Solutions Ltd/Bhd
V 1.1 for Rise of Nations, Unity, Spring3d BH3-based:

Non-BH3 based:

(pending)

BH3-based:

Non-BH3 based:

(pending)

BH3-based:

(pending)

Non-BH3 based:

(pending)

Low-detail NVA jungle camo, with revised cockpit bubble
Resolution: 256xTexture credits:
P Caparrós, with new cockpit bubble by
Beelim Solutions Ltd/Bhd
V 1.0.b for Rise of Nations, Unity, Spring3d BH3-based:

Non-BH3 based:

n/a

BH3-based:

n/a

Non-BH3 based:

n/a

n/a
Low-detail NVA jungle camo
Resolution: 256xTexture credits: P Caparrós.
V 1.0.a for Rise of Nations, Unity, Spring3d BH3-based:

Non-BH3 based:

n/a

BH3-based:

Non-BH3 based:

n/a

n/a

This page is currently being maintained by Beelim Solutions. All rights reserved.

Any act of downloading and utilisation of materials offered and supplied through the hyperlinks of this page is allowed on a “fair use basis” in a manner that shall not be considered prejudicial to the interests, whether commercial or personal, of Beelim Solutions Ltd/Bhd and associated parties, nor deemed to be so by the same.
Do not reproduce, duplicate, copy, sell, resell or exploit any materials offered on this page, or a part thereof, for any use without due permission.

By clicking the above hyperlinks in this page you agree not to hold Beelim Solutions Ltd/Bhd, WordPress and Adf.ly liable of any injuries or damages arising from accessing said hyperlinks, or use or misuse of the products and services offered on this page. For further enquiries and comments, please either leave them on this page or insert a comment at http://modernity.wikia.com/wiki/User_talk:Beelim.

 
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Posted by on May 6, 2015 in Historical, Models, Modern

 

Tags: , , , , , , , , , , , , , , , , , ,